What Is It Important for HTML5 To Defeat Flash?
Before we speak about HTML5 in comparison with Flash, we must speak of them individually. To do so we begin our discussion with knowing what HTML5 is. We can define it as a language used to structure and present World Wide Web content. It was originally introduced by the Opera Software family. HTML came into being in the 1990s and received standardization as HTML4 in the year 1997. Needless to say, the fifth revised version of HTML is the HTML5.
Speaking of the recent activity status of HTML5, now, in February 2012, it is getting constantly updates and developed for use, rather, application.
HTML and XHTML in the process of general use in the World Wide Web are a synchronized mixture of certain characteristic features that had been introduced by various specified aspects, in association with those that had been introduced by specific software products like web browsers. Also, those concerned with common practices and many such syntax errors that are found existent in web browsers. Of course we need to remember that the ultimate aim of HTML5 will be to enhance the language side of the product, not failing to keep it easily accessible and readable by the general public. It enhances, supports and betters the scope of mark up available for general documents and brings to the user mark up and application programming interfaces or the APIs for the comparatively less simpler web applications.
HTML5 especially introduces the user to a plethora of newer syntactical features. These consist of video, audio etc. and canvas elements; HTML5 has the potentials to be very useful in cross platform, as in case of mostly mobile applications. A range of HTML5 features have been introduced with the idea of catering to the needs of Smartphone and tablet users. Attempts are being made to make multimedia usage more hassle free and this is to be done without the usage of application programming interfaces or APIs and other variety of plug-ins. The HTML5 not just boasts of hi-tech new attributes but also has undergone a serious of removal of certain older attributes. HTML5 also brings to the user the luxury of having the syntax errors uniformly treated by conforming browsers. This helps in a way that makes the application usage far too easier. Several reports and independent surveys claim that around thirty two per cent of the world’s top web sites choose to HTML5.
Flash, on the other hand, in comparison to Opera’s HTML, comes from the Adobe family. It was previously popularly known as macromedia flash. It is a widely used multimedia platform that the user applies to add videos, animation, and such sorts of other interactivity to the web page in question. In the field of ad campaigns too flash is widely used. In cases of games and other broadcast, flash has proved to be very helpful and user friendly. Recently it has been crowned as a tool for “rich internet application”, more commonly known as the RIAs. Flash essentially makes use of vector and raster graphics to provide animation with regards to text, still images, drawings etc. It ensures supporting bidirectional steaming of video and audio elements. It is also able to capture user inputs with help of various input devices like the mouse, keyboard, camera, micro phone, etc. flash consists of an object oriented language known as Action Script. It supports and enhances automation through the java script flash language, more commonly known as the JSFL. Flash content is available for display on various computers and such devices and there are versions for phones and tablets too, using adobe flash player which is available for free in certain cell phones, a few common web browsers and a few other such devices.
However, on many grounds, flash has been severely criticized. One of these has to be the fact that flash animation, especially in advertising is intrusive and annoying. This sort of apathy has given rise to a nearly growing cottage industry whose work specializes in the art of blocking the flash contents. Some have also come to believe that flash adversely affects and de-promotes the usability or the efficiency of the web pages. Then again, we also notice the difference in taste and preference of the consumers, users as in this case. Because some of them believe that the flash touch truly enriches their entire web experience.
The origination of flash happened in the hands of Jonathan Gay, along with the application smart sketch. The future wave software published it. Future wave software was a product of collaborated work of Jonathan Gay and Charlie Jackson. Mac OS and Microsoft windows saw smart sketch being ported to them. The growing popularity of the internet resulted in making future wave more aware of the growing demands and competition. They also became concerned with developing the prospects of smart sketch further. This is how, gradually flash came into being.
HTML5 will need to rev up its overall performance and application offerings if it at all aims at beating flash, who, by the way ha s been a part of the arena since a very long time indeed. Many users would vouchsafe that flash is capable of more power packed usage compared to what is offered by HTML5 presently. Though, at all times we must keep in mind that HTML5 is in its developing stages. The quality and delivering standard of HTML5 canvas is still primitive, compared to the 2D API and 3D API services provided by flash. Here we can clearly state that flash is superior to HTML5. In case of game designing flash is way more cooperative to the designers than HTML5 where the developers need to do all the artifacts. Around 97 per cent of users watch videos using flash and that is quite an unbeatable track record and will continue to be so for a long time.
Of course, for the mobile phone experience, HTML5 clearly beats flash. But it is for the user to decide if only that’s enough!